YOUR PRODUCT.
PART OF THE PLOT.
Original pixel-art short-form animation. Absurdist social comedy for gamers and internet-native audiences.
Reach figures updated September 2026. Request the full media kit for campaign details.
Built for the rewatch.
They stick around for the payoff.
~30-second videos
1-minute+ videos
YouTube watch-performance figures from the media kit · July 21, 2026
Meet the audience.
YouTube audience · Last 28 days as of July 21, 2026
| United States | 47.6% |
|---|---|
| Philippines | 10.4% |
| United Kingdom | 3.7% |
| Canada | 3.5% |
| Indonesia | 3.4% |
| 35–44 | 27.5% |
|---|---|
| 25–34 | 22.8% |
| 13–17 | 21.9% |
| 45–54 | 13.2% |
| 18–24 | 9% |
| 55–64 | 3.2% |
| 65+ | 2.5% |
| Male | 65% |
|---|---|
| Female | 34.1% |
Audience interests
Gaming · RPGs · Anime · Sitcoms · Movies · Internet culture · Comedy
Demographics and performance are the July 21, 2026 media-kit snapshot. Current analytics are available on request. Percentages may not total 100% due to rounding or omitted categories.
The product belongs
in the story.
A character runs into a problem, uses the product to solve it, and the comedy comes from the situation. The product is part of the plot rather than a separate ad break.
Sponsored videos run up to 90 seconds, with a brief 3-second sponsor call-to-action at the end. Sponsor disclosure is included.
Opening gap
A problem or injustice creates immediate tension.
Setup
The people, stakes, and product category fit into the world.
Escalation
The situation gets worse, and the comedy builds.
Relief
A plan takes shape, with the product as part of the solution.
Resolution
The character uses the product to address the conflict.
Karma payoff
The punchline lands and the characters get their comeuppance.
Call to action
A short closing message directs viewers to your brand.
Tell us about your brand.
Send your product, campaign goal, preferred timing, and any usage needs.
pixelbeefshorts@gmail.com ↗Request full media kit ↗